In this tutorial, we’ll be regulating Adobe Photoshop to emanate an epitome “Flying Car Illustation”. This is what we will be formulating with this Photoshop tutorial.
We’ll start with a preference practice with a aged car, afterwards we’ll supplement drifting rocks with building and wires. Then, we will supplement in 3 birds, including one that is in mid-motion. We will also be utilizing some giveaway 3D render and fractal packs to raise a epitome aspect of a illustration. It’s going to be a fun practice – all 75 stairs of it!
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Before we start though, squeeze these resources we will be needing:
- Old Car
- Grunge Texture
- Dove 1
- Dove 2
- Fractal Pack [specifically 4.1.png and 4.10.png]
- SciFi Render Pack [specifically 8.png and 15.png]
Step 1: Selecting a Car
Inside Photoshop, open a aged automobile photo. Check that a Contiguous choice is ticked. Click on a white credentials regulating a Magic Wand tool to name a background.
You will notice that in some areas a preference dilemma is leaking since of a tone range’s similarity. We need to use a Quick Mask Mode to well-spoken out these preference edges.
Change to Quick Mask mode by clicking a symbol in a toolbar. The unselected areas are now shown in pure red.
To repair this preference manually, we will pull a preference trail regulating a Pen tool. Set Pen mode to Path, afterwards start adding preference points covering a car’s roof.
Add another preference paths covering a car’s emblem.
Next, supplement preference paths covering a right headlight and a surroundings.
Right click on one of a paths and name Make Selection from a pop-up menu.
Click OK when a Make Selection dialog appears. This will modify a paths into preference marquee.
Fill comparison areas with Black. Do this by going to Edit Fill menu, name Use: Black. Click OK.
Press Ctrl+D to deselect. Go behind to Standard Mode in a toolbar.
Go to Selection Inverse menu to upset preference area or use a Shift+Ctrl+I. Now a automobile is selected, press Ctrl+C to transcribe it.
Press Ctrl+N to emanate new file, set a Width: 1600 pixels and Height: 1142 pixels. Click OK.
Press Ctrl+V to pulp a aged automobile we copied previously. Use a free transform authority to adjust a automobile distance and position.
Step 13: Adding a Background
Open sky photo. Copy and pulp it into a document. Place sky covering next automobile layer.
Fill a credentials covering with blue (#15487d).
Add a covering facade for a sky layer. Use a linear slope apparatus to pull a erratic slope (black to white) from bottom left to tip right.
Add a new layer. Use a linear slope apparatus to pull a linear slope diagonally identical to a prior step.
Change a stream covering mix mode to Soft Light. This will dim a tone of a sky a bit.
Add one some-more new layer, fill it with a linear slope diagonally like a prior step though this time, make a black colored apportionment bigger.
Set a stream covering mix mode to Screen. The sky’s tip right dilemma is now brighter.
Go behind to a automobile covering to mislay unecessary objects next a aged car. First, name it regulating a Polygonal Lasso tool, press Delete to pure a comparison area. Press Ctrl+D to deselect.
Press Ctrl+J to transcribe a automobile layer. Go to Filter Other High Pass. Set a Radius value around 1.0 Pixels. Click OK.
Change a stream covering mix mode to Overlay. This will boost a automobile fact and make it demeanour sharper.
Within a Layer panel, right click a stream covering and name Merge Down. This will combine both automobile and automobile transcribe layer.
Press Ctrl+M to call a Curves command. Select Preset: Strong Contrast, click OK to apply.
Go to Image Adjustment Vibrance. Increase Vibrance value to +100 and Saturation: +10. Click OK to request Vibrance command. The Car now looks some-more colorful and shiny.
Step 26: Adding a Flying Rocks
Open a cliff image; we’re going to use it as a drifting stone island. First, name a area we wish with a Polygonal Lasso tool. Press Ctrl+C to transcribe a comparison area.
Go behind to a document, press Ctrl+V to paste. Make a stone smaller, press Ctrl+T to resize, and pierce a position to a car’s left side. Hit Enter.
Make a bottom side of a stone smaller. Do this by sketch a preference with a Polygonal Lasso tool, afterwards press Delete to erase. Deselect with Ctrl+D.
Create a new preference on a bottom left area with a Polygonal Lasso tool. Simply drag a comparison area with a Move apparatus to pierce it.
Next, we wish to make a stone demeanour 3D. Use a Burn apparatus to dim a rock’s edge.
Then, use a Dodge apparatus to lighten a rock’s tip edge.
Grab a Sponge tool, set a mode to Saturate. Use a consume apparatus to sate a rock’s color.
Go behind to a Burn tool, though this time turn off a Protect Tones option. Use a Burn apparatus to dim a rock’s edges once some-more until they spin black.
Step 34: Adding a Tower
Open a tower picture. Go to Select Color Range menu. Click on any partial of a building to representation a color. Increase a Fuzziness value until a altogether building figure is selected. Click OK to request selection. Copy comparison building with Ctrl+C.
Paste a building by dire Ctrl+V. Place a building covering behind a drifting stone layer. Press Ctrl+T for giveaway renovate and make a building smaller, so it can ‘stand’ on tip of a drifting rock.
Delete a unecessary building wire wires regulating a tough turn Eraser tool. Change building covering mix mode to Multiply. We have ourselves a initial drifting rock.
Now we need another drifting stone with a possess building on a splendid side (right side) of a car. You can repeat stairs 26 to 36 to supplement a second drifting stone and building to a right side of a request or we can transcribe both a drifting stone and building layers by selecting a layers and dire Ctrl+J.
Make a second rock-tower smaller, and pierce it to a right.
Step 38: Drawing a Cables
Add a new layer, name it ‘cables’. Set a forehead tone to Black, and afterwards press F5 to uncover a Brush Panel. Set a brush Size: 1 px, Hardness 100% and Spacing: 1%. We will use this brush to pull new wire wires between a dual towers.
Shift to a Pen tool, set a Pen mode to path, afterwards pull a bend trail joining both left and right towers.
Right click a trail regulating a Pen tool, name Stroke Path menu. Inside Stroke Path dialog, name Tool: Brush and click OK. This step will let Photoshop pull a bend line with a brush apparatus automatically, following a trail we have created.
Deselect a path, open a Paths row and click on a panel’s vacant area or simply strike Esc on a keyboard.
Repeat stairs 39 to 41 to supplement some-more wires (see below).
Step 43: Adding a birds
Within a covering panel, file a automobile covering to a top.
Go to File Place menu, hunt and import a grunge texture. Adjust a distance to cover a background, and afterwards pierce a covering next a automobile layer.
Set a grunge covering mix mode to Soft Light. Right click on a grunge layer, name Rasterize menu to change it from intelligent intent into unchanging picture layer. Now we can go to Image Adjustment Desaturate menu or simply press Shift+Ctrl+U.
Open a eagle image. Select a credentials with a Magic Wand tool.
Invert preference by regulating Select Inverse. Decrease preference areas by regulating Select Modify Contract. Within a Contract Selection dialog, set Contract By: 2 pixels and click OK to apply.
Copy and Paste a comparison eagle, adjust a distance and place it underneath a car.
Open a dove image. Repeat a same routine to name a dove. Place a bird on a car’s right side.
Open a second dove image. Repeat a same routine and insert it to a left side of a car.
Go to Filter Blur Motion Blur. Set a Angle: 10 and Distance: 10 pixels. Click OK to apply.
Step 52: Creating Movement
We’re going to supplement an apparition to this fast-flying dove. Add a new covering above a second pacifist layer. With a Polygonal Lasso tool, pull a preference as we see in a picture below. Fill a preference areas with white. Press Ctrl+D to deselect.
On a same layer, go to Filter Liquify menu, use sky covering as a backdrop and use a Forward Warp apparatus to diverge and liquify a epitome shape. Click OK to apply.
Repeat Steps 52 and Step 53 to supplement some-more epitome shapes around a second dove. Here’s a sample.
Change a stream covering mix mode to Soft Light, revoke Opacity: 80%. This will make a epitome figure turn transparent.
Press Ctrl+J to transcribe stream layer. Go to Filter Blur Motion Blur, set Angle: 10 and Distance: 40 pixels. Click OK to apply.
Lastly, go to Filter Blur Gaussian Blur menu. Set Radius: 3 pixels. Click OK.
Step 58: Adding Special Effects to a Car
Download and remove SciFi Render Pack. Go to File Place menu, find and name describe container picture series “15.png”. Place it on a car’s left doorway like so.
Press Ctrl+J to transcribe covering ’15’. Go to Edit Transform Flip Vertical. Next, crush a figure by regulating Edit Transform Warp like a picture below. Hit Enter.
Readjust a distance regulating a giveaway renovate command.
Download and remove fractal container image. Go to File Place menu, hunt afterwards insert fractal container series “4-1.png“. Place it above a stream layer, covering a car.
Change a mix mode to Screen. This will censor all black colors within covering 4-1.
Insert “8.png” from a SciFi describe pack. Adjust a size, covering a prior fractal pack.
Right click a stream layer, name Rasterize menu. Next, go to Image Adjustment Hue/Saturation. Within a Hue/Saturation dialog, boost Hue: +153 and Saturation: +73 to change a 3D describe tone to magenta/purple.
Go to Edit Transform Distort menu to request some-more exaggeration outcome to a scifi describe layer.
Click a covering automobile transcribe afterwards press Ctrl+J to transcribe it. Drag a automobile transcribe covering on tip of covering 8 (from a SciFi describe pack).
Still in a automobile transcribe layer, bucket preference by Ctrl + clicking a covering 15 thumbnail. Erase comparison areas by dire Delete. Don’t forget to deselect with Ctrl+D.
Right click automobile transcribe layer, name Convert to Smart Object menu. Now go to Filter Blur Motion Blur, set a Angle: 0, Distance: 20 Pixels. Click OK to Apply suit fuzz filter.
In box we didn’t know, requesting filters to a intelligent intent will modify them into Smart Filters. Click a smart filters thumbnail to name it, afterwards use a Gradient apparatus to pull a linear slope diagonally from a bottom left to tip right corner.
Insert another fractal image: 4-10.png. Place it above all layers. Move a fractal picture next a car, and lean it a bit to a right.
Change a mix mode to Screen, this will censor all black colors within a fractal picture layer.
Add a covering facade to a stream fractal picture layer. Set a forehead tone to Black. Use soothing turn Brush apparatus to censor neglected fractal areas that are covering a bird’s head. See picture next for reference.
Create a new covering on top. Use a soothing turn Brush apparatus to pull a flipped rainbow arc, though with a tone multiple of usually red, orange and yellow.
Change a mix mode to Overlay, to emanate a pointed red prominence around a car, bird and clouds behind it.
Lastly, we will emanate ray of white light effect. Set a forehead tone to White. Increase a Brush apparatus distance to 1000 pixels. Add a new covering on top, afterwards click once on a tip right dilemma regulating a Brush tool. See picture next for reference.
Congrats! You have reached a finish of this tutorial. Check out what you’ve made!
Editor’s Note: This is created for Hongkiat.com by Jayan Saputra. Jayan is a striking engineer and book author from Indonesia. He loves pattern and we can find his some-more new work on Deviantart.
If we wish to download a PSD click on a symbol next to squeeze a files.
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